Berserker
Medium or small humanoid, neutral
- Armor Class
- 13
- Hit Points
- 67 (9d8 + 27)
- Speed
- 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
- Gear
- Greataxe, Hide Armor
- Senses
- Passive Perception 10
- Languages
- Common
- Challenge
- 2 (450 XP); Proficiency Bonus +2
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.