Skip to content
DM Drops

Monsters / Challenge 1/2

Crocodile

Large beast, unaligned

Armor Class
12
Hit Points
13 (2d10 + 2)
Speed
20 ft., Swim 30 ft.

StrDexConIntWisCha
15 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)

Saving throws
Con +3
Skills
Stealth +2
Senses
Passive Perception 10
Languages
None
Challenge
1/2 (100 XP); Proficiency Bonus +2

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.