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DM Drops

Monsters / Challenge 1

Death Dog

Medium monstrosity, neutral evil

Armor Class
12
Hit Points
39 (6d8 + 12)
Speed
40 ft.

StrDexConIntWisCha
15 (+2)14 (+2)14 (+2)3 (-4)13 (+1)6 (-2)

Skills
Perception +5, Stealth +4
Immunities
Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses
Darkvision 120 ft.; Passive Perception 15
Languages
None
Challenge
1 (200 XP); Proficiency Bonus +2

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target’s Hit Point maximum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.