Dragon Turtle
Gargantuan dragon, neutral
- Armor Class
- 20
- Hit Points
- 356 (23d20 + 115)
- Speed
- 20 ft., Swim 50 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 25 (+7) | 10 (+0) | 20 (+5) | 10 (+0) | 12 (+1) | 12 (+1) |
- Saving throws
- Con +11, Wis +7
- Resistances
- fire
- Senses
- Darkvision 120 ft.; Passive Perception 11
- Languages
- Draconic, Primordial (Aquan)
- Challenge
- 17 (18,000 XP); Proficiency Bonus +6
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three Bite attacks. It can replace one attack with a Tail attack.
Bite. Melee Attack Roll: +13, reach 15 ft. Hit: 23 (3d10 + 7) Piercing damage plus 7 (2d6) Fire damage. Being underwater doesn’t grant Resistance to this Fire damage.
Tail. Melee Attack Roll: +13, reach 15 ft. Hit: 18 (2d10 + 7) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
Steam Breath. Constitution Saving Throw: DC 19, each creature in a 60-foot Cone. Failure: 56 (16d6) Fire damage. Success: Half damage. Failure or Success: Being underwater doesn’t grant Resistance to this Fire damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.