Goblin Warrior
Small fey, chaotic neutral
- Armor Class
- 15
- Hit Points
- 10 (3d6)
- Speed
- 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
- Skills
- Stealth +6
- Gear
- Leather Armor, Scimitar, Shield, Shortbow
- Senses
- Darkvision 60 ft.; Passive Perception 9
- Languages
- Common, Goblin
- Challenge
- 1/4 (50 XP); Proficiency Bonus +2
Actions
Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.