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DM Drops

Monsters / Challenge 1/2

Hobgoblin Warrior

Medium fey, lawful evil

Armor Class
18
Hit Points
11 (2d8 + 2)
Speed
30 ft.

StrDexConIntWisCha
13 (+1)12 (+1)12 (+1)10 (+0)10 (+0)9 (-1)

Gear
Half Plate Armor, Longbow, Longsword, Shield
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Common, Goblin
Challenge
1/2 (100 XP); Proficiency Bonus +2

Traits

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Longsword. Melee Attack Roll: +3, reach 5 ft. Hit: 12 (2d10 + 1) Slashing damage.

Longbow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.