Magma Mephit
Small elemental, neutral evil
- Armor Class
- 11
- Hit Points
- 18 (4d6 + 4)
- Speed
- 30 ft., Fly 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) |
- Skills
- Stealth +3
- Vulnerabilities
- cold
- Immunities
- fire, poison, Exhaustion, Poisoned
- Senses
- Darkvision 60 ft.; Passive Perception 10
- Languages
- Primordial (Ignan, Terran)
- Challenge
- 1/2 (100 XP); Proficiency Bonus +2
Traits
Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.