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DM Drops

Monsters / Challenge 1/2

Magma Mephit

Small elemental, neutral evil

Armor Class
11
Hit Points
18 (4d6 + 4)
Speed
30 ft., Fly 30 ft.

StrDexConIntWisCha
8 (-1)12 (+1)12 (+1)7 (-2)10 (+0)10 (+0)

Skills
Stealth +3
Vulnerabilities
cold
Immunities
fire, poison, Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Primordial (Ignan, Terran)
Challenge
1/2 (100 XP); Proficiency Bonus +2

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.