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DM Drops

Monsters / Challenge 2

Minotaur Skeleton

Large undead, lawful evil

Armor Class
12
Hit Points
45 (6d10 + 12)
Speed
40 ft.

StrDexConIntWisCha
18 (+4)11 (+0)15 (+2)6 (-2)8 (-1)5 (-3)

Vulnerabilities
bludgeoning
Immunities
poison, Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
Understands Abyssal but can’t speak
Challenge
2 (450 XP); Proficiency Bonus +2

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.