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DM Drops

Monsters / Challenge 1/2

Shadow

Medium undead, chaotic evil

Armor Class
12
Hit Points
27 (5d8 + 5)
Speed
40 ft.

StrDexConIntWisCha
6 (-2)14 (+2)13 (+1)6 (-2)10 (+0)8 (-1)

Skills
Stealth +6
Vulnerabilities
radiant
Resistances
acid, cold, fire, lightning, thunder
Immunities
necrotic, poison, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
None
Challenge
1/2 (100 XP); Proficiency Bonus +2

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.