Stirge
Tiny monstrosity, unaligned
- Armor Class
- 13
- Hit Points
- 5 (2d4)
- Speed
- 10 ft., Fly 40 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |
- Senses
- Darkvision 60 ft.; Passive Perception 9
- Languages
- None
- Challenge
- 1/8 (25 XP); Proficiency Bonus +2
Actions
Proboscis. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can’t make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge’s turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.